How to Play Fantasy Cricket (Season-Long Leagues)

Season-long fantasy cricket is the format where you draft one squad with your friends and manage it across an entire tournament — trades, waiver pickups, rivalries and all. This guide explains the whole loop from scratch: no prior fantasy sports experience assumed.

Season-long leagues vs daily contests

Most cricket fans have only seen daily fantasy: pick 11 players before tonight's match, score, reset tomorrow. Season-long fantasy is a different game:

Step 1: The league

Someone (the commissioner) creates the league, picks the tournament it follows, chooses the scoring system, and invites the group with a join code or link. League sizes of 6–10 teams work best: fewer and the player pool is too deep to matter, more and rosters get thin.

Step 2: The draft

Before the tournament starts, the league holds a live draft. Two formats:

Not sure which fits your league? See snake vs auction drafts. Either way you'll leave with a full roster — typically 11 players spanning batters, bowlers, all-rounders, and a wicket-keeper.

Step 3: Scoring

As real matches are played, your players' real performances score for your fantasy team automatically. Leagues score in one of two ways — category rankings (teams ranked across stats like total runs, wickets, and economy) or per-player points (every run and wicket has a point value). The full breakdown is in our scoring rules guide; the short version is that categories reward balanced squads while points reward superstars.

Step 4: Managing your team

This is what separates season-long from set-and-forget:

The waiver wire

Undrafted players form the free-agent pool. When an uncapped youngster starts smashing it, every manager wants him — so pickups run through waivers: you bid from a free-agent budget (often called FAAB), and the highest bid wins when claims process. Every pickup requires dropping someone, so each claim is a real decision.

Trades

Managers deal directly with each other — a struggling star for two solid contributors is the classic shape. Good leagues add a short review window where the rest of the league can veto a lopsided deal.

Mid-season drafts

The best modern wrinkle for keeping leagues alive past the halfway mark: scheduled windows where every team drops players back into the pool and re-drafts. Googly leagues can run up to three per season — an optional early window, a mandatory mid-tournament re-draft, and an optional late window — so a manager whose draft went sideways is never out of the race in week three.

Step 5: Winning

The standings run all tournament, and the manager on top when it ends takes the title — and a year of bragging rights, which in a league of friends is the actual prize.

Quick-start checklist

  1. Get 5–9 friends into a group chat and pick a commissioner.
  2. Create the league and pick snake or auction.
  3. Schedule the draft for a time everyone can join live — it's the best night of the season.
  4. Do ten minutes of prep: skim player stats and rank your top ~30 targets.
  5. After the draft, check your league twice a week — waivers and lineups are where seasons are quietly won.

Want to feel a draft before committing your group? Run a free mock draft against bots — no signup needed.

Put it into practice

Start a free season-long fantasy cricket league on Googly — live drafts, trades, waivers, and real-time scoring with your friends.

Start a league on Googly